Hello, everyone, and welcome to my new blog. As you can see, we’re still doing some tidying up in regards to things. We should be finished with that, soon.
If anyone is wondering, I certainly have been a busy lady lately. One major project of mine that I will be showcasing in the future is Vehemence. What is Vehemence, you ask? It’s a new character shrine I’m building, dedicated to DC’s very own Dark Knight. So far, the site’s gone through two layout changes, but don’t worry, it’s chugging along nicely. Once that is finished, expect to see a major overhaul on Purity (yes, I mentioned that months ago, but hey, real life gets in the way of a lot of things).
Between working on this new shrine site, I’ve also been spending time in Rapture… which is to say that I finally went out and picked up a copy of the original BioShock. I’m fully aware that the sequel has been released this week, but that doesn’t mean much to me at the moment. As I’ve wandered through various locales in Rapture (such as Arcadia and Fort Frolic), I’ve truly begun to see why a lot of people say Batman: Arkham Asylum and BioShock are very similar games in terms of atmosphere. Now, call me nostalgic, but I grew up with Batman: The Animated Series. That show also used the Art Deco style, which is the same art style BioShock and Batman: Arkham Asylum uses (granted, the cartoon was more dark and gothic like the game is, but that’s beside the point).
The atmosphere in both games is dark and scary. When I’m wandering around Fort Frolic and I see all of the splicers there covered in plaster, I find myself getting quite paranoid. I’m not normally a person who gets paranoid or scared while playing a game; in fact, I remember a time where I was at a friend’s house playing Fatal Frame. My guy friends ended up getting to scared to really sit down and play it… yet I somehow managed to get through the game just fine. I never made it past Demon Tag, though, but that had less to do with me being scared and more to do with being unable to attack the ghost attacking me without dying.
In retrospect, though, my paranoia at the frozen plaster splicers probably had more to do with me being so tired that night. Hopefully I’ll be able to play some more tonight.
Posted by Veyrael (Gaming, Musings)